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but you didn't answer any of my questions. I didn't ask if I should decimate the Daz product before import. I asked if I can get away without decimating them. I don't want to downgrade the models in order to use in iClone.
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And I know Daz is a very mature and superior product. Does anyone have answers to my questions? I really want to start working on my project ASAP. Decimate in Daz3d, because it is Daz3d tool. You may get away without decimating them, however I would run the decimate tool to check out the poly counts for the character and everything you plan to go with it into Iclone. It will be up to you and your system as to whether you can run daz3d characters in video renders at 24, 30 or 60 FPS (frames per second), because Daz3d characters are basically used as one image. So users can have just about all the polys they want to use when making one static picture from the content. Reallusion iclone ploygon limit software#.
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